Games look better with each passing year. We expect that much, but now and then a breakthrough promises a huge leap forward. Programmable shaders. Hardware transformation and lighting. Low-level APIs.
We are on the cusp of the era of real-time ray tracing in games. It effectively begins once NVIDIA starts shipping its GeForce RTX series cards based on the company's Turing GPU architecture, with ...
Three weeks back, EA officially turned RTX on in Battlefield V, becoming the first game to support the radical real-time ray tracing capabilities of Nvidia’s GeForce RTX 2070 and RTX 2080 and 2080 Ti ...
After a less than encouraging debut of real-time ray tracing in Battlefield V, Nvidia and DICE have been working together to optimize the game's implementation of DXR. The improvements come in the ...
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